
Background[]
Bruce Wayne's life started much like his mainline universe's counterpart, with his grief over his dead parents turning into a drive to protect his city, until one night, when investigating a string of cutthroat murders, he discovered that the culprit wasn't exactly human - and in fact related to the one and only Dracula. As Bruce was sleeping, a vampire rebelling against Dracula named Tanya came into his room and bit him. After Bruce woke up and discovered his new vampire powers, they agreed to team up to take down Dracula.
Powers & Abilities[]
- Martial Arts Master: Batman has mastered every single martial art in the world, and by combining them all, he has created a completely unpredictable fighting style.
- Genius Intellect: Bruce is easily one of the most intelligent beings in the DC Universe. He is a polymath capable of mastering 20 degrees in little time. Possesses a photographic memory. He can develop all sorts of weapons and gadgets, which range from his Batsuit, to viruses capable of taking powers away from metahumans and other superpowered beings. His detective skills are completely unmatched, and he can beat most foes just by outsmarting them.
- Tactician Skills
- Weapon Proficiency: Capable of mastering all sorts of weapons.
- Stealth and Espionage Master
- Vampirism: In addition to the various mental and physical benefits that vampires are heir to, they also possess the ability to turn others into vampires as well. Each new vampire is traditionally subservient to the one who "turned" them, but some strong-willed vampires have been known to rebel against their masters.
- Superhuman Strength: A vampire's strength level is several times that of a normal human being and they are considered superhuman.
- Superhuman Speed: A vampire's speed level is several times that of a normal human being and they are considered superhuman.
- Superhuman Durability
- Superhuman Stamina: So long as they continue to consume human blood, a vampire can function tirelessly without rest or relaxation. However, a vampire's stamina wanes the closer it is to sunrise.
- Superhuman Senses: A vampire's senses are enhanced far beyond those of a normal human being.
- Enhanced Vision
- Enhanced Hearing
- Enhanced Sense of Smell
- Flight: As a vampire, Batman sprouted wings from his back so he can fly.
- Regeneration: In addition to being virtually indestructible, whatever damage a vampire does in fact suffer can be healed through the consumption of human blood.
- Immortality: So long as vampires continue to consume blood, they will not age beyond the physical state they were in when they first became a vampire.
- Invulnerability: Vampires are invulnerable to most forms of injury (certain exceptions apply). Bullets, blades and blunt objects do little to no damage to a vampire's body.
- Psychokinesis: Most vampires possess some form of psychokinesis. Some are clairvoyant, others can communicate telepathically, some possess mind control. Particularly powerful vampires can control the minds of several people at once.
- Hypnotism: Was able to hypnotize Martian Manhunter
- Transformation: Vampires often possess the ability to transform into a variety of creatures or effects such as bats, wolves, rats or even mist. While their physical attributes may fluctuate during such states, a vampire's mental acuity is the same as that when they are in their human shape. A vampire who transforms into an animal may also benefit from that particular animal's attributes including razor-sharp claws, fangs or the ability to fly. He can even turn into a mist-like substance, allowing him to enter through even the tiniest openings.
- Metamorphosis: Vampires often demonstrate the ability to alter their appearance at will.
- Claws
- Fangs: As a vampire, his mouth is filled with razor-sharp teeth used for biting into flesh, and to longer fangs on the op of his jaw to drink blood.
- Phasing
- Poison Immunity
Equipment[]
- Batsuit: His Batsuit is the same as his Prime-Earth (the main DC Universe) Batsuit. With:
- Armor: A Kevlar and Titanium-made suit that is designed to withstand explosions, falls, impacts and bullets.
- Bladed Gautlets: It has blades built to the side of his wrists, which can be used for melee attacks.
- Cowl: It lets off a shock of 200,000 volts if touched so no one can unmask him, and holds a mini-rockets, has blocks to prevent mind control, an underwater breather, and tranquilizer darts.
- Utility Belt: His Utility Belt is full of all his weapons and tools for any occasion.
- Batarangs: Bat-shaped projectiles that are thrown with extreme precision. Batman also uses some variations, like Explosive Batarangs, which explode on contact, Electric Batarangs, which shock opponents upon contact, Thermal form, twhich can harden Clayface down to his core, Magnetic Batarangs to attract metal objects, Nth Metal Batarangs for extra power, Acid Batarangs to burn the opponent, and Remote Controlled Batarangs, which can be controlled after being fired.
- Silver Batarangs: After becoming a vampire, Batman made silver variants of his batarangs to deal with other vampires.
- Vampire Daggers: After becoming a vampire, Batman made hollow wooden daggers fitted with silver on the inside, making them suitable for throwing, and killing other vampires.
- Grapple Gun: Batman's main form of maneuvering along buildings. He can use it to latch onto opponents.
- Bolases: After being fired from a pistol, they trap the enemy with ropes. There exists a variation that delivers electric shocks.
- Smoke Pellets: Batman uses them to overwhelm the opponent with white smoke.
- Gas Pellets: These pellets emit a non-deadly gas that can incapacitate normal humans.
- Batarangs: Bat-shaped projectiles that are thrown with extreme precision. Batman also uses some variations, like Explosive Batarangs, which explode on contact, Electric Batarangs, which shock opponents upon contact, Thermal form, twhich can harden Clayface down to his core, Magnetic Batarangs to attract metal objects, Nth Metal Batarangs for extra power, Acid Batarangs to burn the opponent, and Remote Controlled Batarangs, which can be controlled after being fired.
Feats[]
Strength[]
- Can slice through metal with his claws.
- Is said to be stronger than 10 men.
- Violently pulverized a door.
- Strong enough to smash through wood.
- Casually lifted a car
- Ripped a storm gat out of cement effortlessly.
- Tanked hits from Dracula, who was said to be one of the strongest vampires.
- Snapped the Joker's neck with a simple slap.
- Decapitates Scarecrow easily.
- Casually rips heads off. Drags the heads he ripped off in that scene on rope.
- Bites and rips Penguin's head off, then proceeds to do the same thing to the rest of his gang.
- Decapitates another vampire with one hit.
- Accidentally break the door handle on his car.
- Using no effort, he can tilt his car.
- Rips out a cemented sewer grate and tosses it at a wall, breaking both it and the wall.
- Flies through a wooden wall and tears it to pieces without slowing down.
- Overpowers Killer Croc and begins to strangle him (before being shot by an oak bolt from Gordon).
- Stabbed Killer Croc through the heart, and kill him.
Speed[]
- Avoided getting hit by a barrage of crossbow arrows & oak bolts.
- Can fly faster than a car.
- Casually caught crossbow arrows, and oak bolts.
- Kept up and dodged attacks from Dracula, who was one of the fastest vampires.
- Accidentally swipes Swamp Thing as a reflex.
- Punched two vampires before they can strike.
- Makes a hole in a wall with C4 and jumps through.
Durability[]
- Survived being impaled by an oak bolt, and simply ripping it out of his chest just to keep on fighting.
- Effortlessly tanked handgun bullets and a coffin getting smashed over his head, claiming that he felt no pain from them.
- Flies through a brick chimney with no problem.
- Immune to bullets. Shown again. Vampires in general are unaffected by bullets.
- Resisted Scarecrow's fear gas.
- Before becoming a full vampires (feeding on humans), Batman is immune to crosses and holy water, but after feeding on the Joker, the weaknesses appear.
- Stakes only suppress him, decapitation is required to kill him permanently.
Skills[]
- Throws an oak-coated silver dagger precisely into the heart of a vampire.
- Throws three batarangs which are headshots.
- Lands multiple silver batarangs on Dracula's face.
- Throws silver batarangs to decapitate multiple vampires. Does it again.
- Throws a head through a window with precision.
- Subdues a Were-Cat Catwoman.
- Fights a group of vampires. Continues to fight (before being overpowered by their brute strength).
- Defeats multiple vampires that break into his house.
- While grappling with Dracula in mid-air, Batman cuts him with a silver batarang and guides Dracula onto a wooden stake struck by lightning, which kills Dracula.
- Defeated Dracula, tanking hits and dodging punches from the much stronger vampire.
- Hunted and defeated his rogues gallery, draining each of them of their blood and decapitated them, including Scarecrow.
- Saved Commissioner Gordon from Two-Face & Killer Croc.
- (-R.I.P. Alfred)
- Mentally affected Martian Manhunter in The Brave & the Bold ("Shadow of the Bat!")
Weaknesses[]
- Is weak to almost everything a vampire from legend is. These include...
- Stake Through the Heart: While this will not kill Batman, this will immobilize him and place him into a coma-like state, though it makes a vampire as good as dead anyway.
- Holy Water: Burns vampires like acid.
- Crosses: Will burn Batman should he get too close to them.
- Garlic (Sometimes)
- Silver
- Sunlight: Will burn Batman into dust.
- Thirst for Blood: Can sometimes overpower him and turn him into a savage, though he has shown to be able to restrain this urge to an extent, but it can still get to him.
- Vurnerable to decapitation: Ripping his head of will put him out for good.