Character Profile Wikia
Shovel Knight
ShovelKnightRun
Series Shovel Knight (series)
Age Unknown
Birthday Unknown
Sex Male
Species Unknown
Height Unknown
Weight Unknown
Alignment Lawful Good
I will NEVER give up on you. I will follow you to the end of the world.
~ Shovel Knight to Shield Knight

Shovel Knight is the titular character from the game of the same name.

Background[]

Long ago, the lands were untamed, and roamed by legendary adventurers known as Shovel Knight and Shield Knight. Their travels together ended at the Tower of Fate; when a cursed amulet wrought a terrible magic. When Shovel Knight awoke, the Tower was sealed, and Shield Knight was gone. His spirit was broken, a grieving Shovel Knight went into a life of solitude. But without champions, the land was seized by a vile power: The Enchantress and her Order of No Quarter. Year later, the Tower is unsealed, and devastation looms. Shovel Knight then goes off to defeat the Order of No Quarter and find out what happened to Shield Knight.

Powers & Abilities[]

  • Water Breathing/Enhanced Lungs: Shovel Knight has shown that he doesn't need to breathe underwater, either that or he can hold his breath for absurd amounts of time.
  • Charge Abilities: On his adventures, Shovel Knight has gained various abilities.
    • Burrow Bomber: After charging up, Shovel Knight spins through the air, damaging anything that comes in contact with him.
    • Fire Razer: Shovel Knight jumps into the air, before doing a flaming Shovel Drop to the ground, releasing a wave of fire.
    • Bomb Burst: One of Plague Knight´s signature abilities, after charging up, creates a small explosion, which propels Shovel Knight into the air.
    • Blink Flash: Allows Shovel Knight to make a short dash, it let´s him pass through enemies and obstacles unharmed, and can be used after a jump to extend his time in the air.
  • Special Abilities:
    • Dash Boots: Increasing running speed by a decent amount.
    • Shovel Blade Max: Gives Shovel Knight access the Drop Spark, Trench Blade and Charge Handle abilities. If another Special is used in its place, these abilities aren´t accessable.
    • Glide Cloud: Summons a small cloud around him, slowing his decent, and allows him to glide short distances.
    • Bounce Bomb: It allows Shovel Knight to throw miniature explosives, and can throw up to three at a time, but when these are equipped, he can´t use the Shovel Blade.

Equipment[]

  • Shovel Blade: Bladed shovel, likely made of Damascus Steel that Shovel Knight can use both as a Shovel and sword. This shovel can also reflect magical projectiles, and whenever Shovel Knight is at full health, the shovel can fire a projectile.
  • Armors:
    • Conjurer's Coar: Adds to Shovel Knight's pool of magic, but causes Shovel Knight to take double damage.
    • Final Guard: Drops less gold after death.
    • Mail of Momentum: Reduces the knockback Shovel Knight takes after getting hit, but lowers his traction.
    • Ornate Plate: Leaves a sparkling trail behind Shovel Knight, he with this armor can also do some sick flips.
    • Dynamo Mail: After two shovel drops Shovel Knight gains a charge slash
    • Armor of Chaos: Is able to perform combos similar to Kratos, all fallen enemies drop green, blue, or red orbs. Green orbs are food, blue orbs are magic, and red orbs Shovel Knight will glow red for a time. When red, your next attack will shoot a small wave of fire across the screen, doing one hit of damage to any enemies it comes into contact with.
    • Toad Gear: Can brawl in a similar fashion to the Battletoads and can run faster in this armor.
  • Relics:
    • Flare Wand: Fires a magical, flaming projectile. Fires three at a time.
    • Phase Locket: Grants invisibility for Shovel Knight for 2-3 seconds.
    • Dust Knuckles: Hitting an object causes forward movement.
    • Chaos Sphere: This relic has Shovel Knight fire a bouncing green ball which will damage enemies who come into contact with it while it is still active.
    • Propeller Dagger: Use causes forward movement, but use in air causes slight loss of altitude with each use.
    • Mobile Gear: Allows faster movement for Shovel Knight.
    • War Horn: A horn that deals great damage around a wide radius that also ignores added defenses and armor.
    • Alchemy Coin: Defeated enemies drop more money.
    • Throwing Anchor: An unlimited amount of anchors that Shovel Knight throws in an arc.
    • Fishing Rod: Using it near pits or large bodies of water allows Shovel Knight to fish for random pick-ups. However, as an actual weapon, it’s pretty impractical to use.
    • Troupple Chalice and Ichors: Paying a visit to the mystical Troupple Pond with these two chalices can grant Shovel Knight an audience with the Troupple King, who will gladly fill each chalice up with the player’s choice of Ichor, which grants different bonuses after drinking them. The red Ichor of Renewal instantly fills up Shovel Knight’s health and magic to its maximum limit, the blue Ichor of Boldness grants invincibility for 10 seconds and the yellow Ichor of Fortune attracts treasures towards him for the next 60 seconds. The Ichors are a one-time use, however; the King is the only individual who can refill the chalices.
  • Custom Relics:
    • Flareo Rod: A variations of the Flare Wand, it releases a cluster of flames in front of Shovel Knight.
    • Bait Bomb: One of Plague Knight´s Arcanas, it travels along the ground, and explodes upon contact with an obstacle or enemy.
    • Tow Archor: A variation of the Throwing Anchor, after throwing it, Shovel Knight holds onto it, sending him flying as it destroys anything in it´s path.
    • Ghost Glove: A variation of the Dust Knuckles, punching with it sends a phantasmic fist as a projectile attacks.
    • Buzzsaw Boomerang: It sends a buzzsaw projectile that spins through the air, before returning to Shovel Knight´s direction.
    • Fleet Flask: When consumed, Shovel Knight becomes surrounded with green flames, as he dashes at high speeds, and it doesn´t stop unless he hits an obstacle, manually stops, or attacks.
    • Shadow Knight: It creates a shadow clone of Shovel Knight that follows his every movement, and it´s unaffected by enemy attacks or gravity.

Feats[]

Strength[]

  • Casually shatters skulls.
  • Broke through walls of brick and stone with ease.
  • Casually destroys metal barriers.
  • Fought on par with his universe's Kratos.
    • Who destroyed a temple in one blow.
  • Comparable to the members of the Order Of No Quarter.
  • Harmed and defeated the Enchantress, when she was possessing Shield Knight.
  • Can tear through large amounts of metal and stone with casual swings of his shovel blade.
  • Can casually break through all manner of material (dirt, stone, steel, etc) with simple shovel swings.
  • Has killed multiple monsters several dozen times his size.
    • His Blizzeo Wand is powerful enough to freeze Giant Dragons and Giant Bees in one shot.
  • Defeated Black Knight, who had a portion of The Enchantress's powers, and could call down meteors in seconds.
    • Shovel Knight should upscale a good bit further, as Black Knight is capable of doing similar in his base form, and Shovel Knight defeated the embodiment of all of the Enchantress’ magic later that day.
  • Outmatched and defeated the Enchantress three separate times, who massively upscales from every feat performed above and elsewhere in the series (DIG, Pocket Dungeon, and Shovel of Hope).

Speed[]

  • Has outran cannonballs and dodged meteors & fireballs.
  • Has reacted to and dodged missiles from Tinker Knight's Tank.
  • Dodged meteors during his third fight against Black Knight.
  • Can dodge electric attacks from Baz as well as the Phantom Striker.
  • Can react to obstacles while driving the Battletoad’s fast hoverbikes and maneuver around them (and even react to the hoverbike speeding towards him itself).
  • Can run rather quickly and jump rather high without his armor weighing him down.
  • Is rather quick and nimble despite always running around wearing armor.
  • Can also maneuver around very quickly on foot underwater.
  • Is often able to keep up with quick and nimble opponents during combat.
  • Is quick enough to time and deflect magical projectiles as well as dodge them.
  • Kept up with and taged Plague Knight and Specter Knight.
    • Who have accomplished similar speed feats.
  • Can move and strike in-tandem with Phantom Striker and Baz’s lightning. As these lightning bolts come from the sky during storms, they should be natural lightning (Mach 388.3 - Mach 1489).
  • Dug down to the core of the Earth in a short period of time.

Durability[]

  • Tanked cannonballs the same size as him.
  • Launched across the map by a catapult and gets up like it was nothing.
  • Unharmed by exploding missiles and bombs.
  • Can take meteors during his third fight with Black Knight.
  • Survived a massive burst of energy from the Remnant Of Fate.
  • Can survive being crushed by meteors with only minor injuries.
  • Can hold his breath indefinitely.
  • Can get back up from being hit by all sorts of elemental/magic attacks.
  • Tanks hitting the ground after getting flung long distances from catapults without taking any damage at all.
  • Survived face planting off of the Battletoads’ hover bikes and could take hits from the Battletoads themselves.
  • Constantly falls several hundred feet in-between stages with no problems whatsoever.
  • Shovel Knight can be sent by a large cannon through the entire valley and still be fine.
  • Tanked hits from Treasure Knight, who can punch his gold covered floor hard enough to erupt ripples of gold coins.
  • Fought and shrugged off attacks from the Mirror Of Fate and Mastermind.
  • Has endured multiple attacks from The Enchantress over their 3 battles.

Skill[]

  • Managed to defeat the Enchantress (alongside Shield Knight) and her Order of No Quarter (both cases twice).
  • Easily adapts to most opponents strategies.
  • Defeated both Kratos and the Battletoads.
  • Killed the Griffoth and the Dozedrake.
  • Likely has resistance to transmutation via being able to carry the alchemy coin.
  • Saved the Valley from the Enchantress on several occasions.
  • Found all of the missing Music Sheets.
  • Rescued Shield Knight from the Tower Of Fate.
  • Escaped the perilous Pocket Dungeon.
  • Chased Drill Knight to the center of the Earth and stopped his Drill scheme.
  • Freed the Hall of Champions from its ghost infestation.
  • Defeated all four Wandering Travelers.
  • Completed the Battletoads’ Turbo Tunnel, a nigh impossible feat.
  • Defeated the Mirror Of Fate, the Master Mind and the Hexcavators.

Weaknesses[]

  • Mobile Gear has no defenses.
  • Finite pool of Magics.
  • Fishing Rod is nearly useless in combat.
  • No way to naturally regenerate Health or Magicka without Ichor of Renewal.
  • Any damage taken nullifies the Drop Spark.

Fun Facts[]

  • Shovel Knight appeared in the fourth season of the popular internet series DEATH BATTLE! where he fought against Scrooge McDuck and lost.