Background[]
Powers & Abilities[]
- Enhanced Strength: Raphael possesses considerable enhanced strength, due to his mutation and his training with Splinter amplifying his strength in the process. He can kick a Foot soldier hard enough to send it hurling through a rock wall, break a locked high-strength steel door open with a kick and carry April for a long time without strain. Additionally, Raphael can easily overpower humans and send them flying with his attacks, as he once lifted a full-grown man over his head with one hand and throw him several meters, knock out average criminals with a single hit, knock back many foot-bots at once, and send enemies flying.
- Enhanced Speed: Raphael is able to move at great speed, able to free run on rooftops without losing momentum. He also possesses great reaction speed, allowing him to dodge projectiles, such as lasers from Kraang's blasters and attacks from several opponents with ease. He can also spin his sais at incredible speed.
- Enhanced Agility: Raphael's agility, balance, and dexterity are enhanced. Raphael is seemingly skilled at parkour movements and can perform astonishing acrobatic maneuvers with ease.
- Enhanced Endurance: Raphael's body possesses an extraordinary metabolism which, combined with his intense training with Splinter, and as a result of his mutation which further enhanced his tenacity, has given him physical endurance which is far greater than ordinary beings. He could survive getting caught in the crossfire from all angles from Bebop and Rocksteady's blasts, as well as withstanding a collision with Rocksteady's indestructible horn (which only knocked him out cold briefly), being pummeled with swords, and take hits from the combined efforts of Krang and Shredder.
- Enhanced Stamina: Raphael's body creates far fewer fatigue producing chemical toxins in his muscles than ordinary beings, and thus he can exert himself at his peak performance for an hour without stopping or slowing down. And as a turtle, Raphael possesses extraordinary lung capacity, which lets him hold his breath underwater for longer periods of time.
- Okinawan Kobudō (Sai): Raphael was trained by Splinter in the use of sais. Although Raph can use his sais for their intentional purpose of trapping his enemies weapons within their prongs, he also uses them in a manner akin to daggers, stabbing and piercing his opponents. He can also twirl sais in a similar manner to Donnie's bo-staff twirling abilities, allowing him to deflect shuriken and lasers. When holding them in a reverse grip between his fingers, Raph can use the pommel of his sais to increase the effect of his punches. However, it is highly noticeable that as great as Raphael's skills may be, it is nowhere near to the superior level of skills his 2012 counterpart has demonstrated. For instance, in Wanted: Bebop & Rocksteady, Raphael has been trained by his 2012 counterpart in both armed and unarmed combat during his basic training.
- Shurikenjutsu: Raphael can throw shuriken with remarkable accuracy.
- Stealth: As a ninja, Raphael could freely move about New York City while remaining undetected, as well as watch the extremely vigilant 2012 Turtles without them noticing. Additionally, Raphael is able to be one with darkness and hide and move within the shadows without being noticed.
- Retractable Limbs Into Shell: Though rarely (if ever) depicted, he has the normal ability of a turtle to retract his limbs into the safety of his shell.
- Expert of Ninjutsu: Raphael is highly skilled in the art of Ninjutsu, and thus he can easily take down thugs and foot soldiers.
Equipment[]
- Twin Sai
- Shurikens
Alternate Forms[]
Unstable Mutation[]
This was so secret, not even Donnie, the most intelligent of the turtles knew about it until much later, Raph and his brothers... we're still mutating. Not like he was getting bigger or something, it's more like the mutagen ooze that turned them into the ninja turtles they are today was taking it's next step in evolving them. Turning Raph and his brothers into hideous brutes of near unrivaled powered, in this... double mutated form, he is fireproof, laserproof, able to lift and throw cars, and snap steal supports like nothing, this form even comes pre-equipted with claws to tear and slash into enemies. Though it does have a few draw backs, if he... Hell, if he or ANY of his brothers turn into this form, the transformation can make them became very agressive, to the point where there even willing to attack there own friends, family, and allies, and the transformation does have a history of being temporary, and wearing off at the worst possible times, plus, this next step in there mutation has gotten so out of hand in only a few episodes, they had to cure themselves of these mutations just to prevent such an outcome.
Feats[]
Strength[]
- Striking with Weapons
- Clashes with Shredder
- Blocks a hit from one of the Kojima brothers, who breaks down a sewer wall
- Matches blows with Groundchuck
- Groundchuck can easily overpower Bebop and Rocksteady
- Deflects spinning buzzsaws that tear through the ground
- Deflects a strike from a samurai sword
- Clashes swords with a robot that can stab into a wall
- Breaks Shredder’s sword
- Breaks swords
- Jams a tram
- Stabs a laser gun
- Stabs into a control terminal
- Spears into two drones
- Rips through part of a flying robot
- Cuts through a plant tentacle that had pushed through a wall
- Slices through a metal piece of machinery
- Cuts through a large pipe
- Cuts open a trash can
- Cuts off part of a fire hydrant
- Cuts the head off of Kraang Subprime’s body then stabs it
- Striking (Unarmed)
- Knocks large stalactites off of a cave roof with chops
- Smashes Donatello’s machine
- Sends a grate flying
- Breaks a wall panel with a kick
- Shatters a door with a kick
- Sends a large alien flying with a kick
- Knocks away some oil drums perfectly to capture some crooks
- Kicks a Foot ninja hard enough to make it explode
- Kicks back Krang into a wall
- Kicks down a door
- Push/Pull
- Lifts up a manhole cover
- Lifts and carries a heavy manhole cover with one hand
- Lifts up a large toy counter
- Tackles back Bebop then lifts and throws Rocksteady
- Bebop and Rocksteady are heavy enough to crumple a radio tower by climbing on top of it
- Swings a giant mutant rat by the tail and uses it to knock back another
- Swings a ninja around with one arm
- Holds onto a motorcycle as it spins around
- Pushes over a stack of crates
- Pushes over a large turtle statue
- Pushes and bends a large light fixture
- Supports the other turtles while hanging from a ledge
- Pulls the rug out from under a group of people
- Throwing
- Grabs and throws Shredder
- Throws a mobster across a lab
- Throws goons across a room
- Throws a thug into a dinosaur bones display hard enough to break it apart
- Throws Dirtbag
- Throws Bebop out of a building
- Throws Bebop and Rocksteady with his feet at the same time
- Throws rock soldiers
- Throws a sofa at Donatello
- Catches thrown cabbages with his sais, then throws them back hard enough to knock people over
- Pierces a paint can with a thrown sai
- Throws his sai hard enough to break the metal pole holding up a chandelier
- Throws his sais into a pipe to break it open
- Throws his sai high into the air to knock a device off a radio tower
- Destroys a gun by throwing his sai at it
- Throws his sai hard enough to pin Further Mutated Leonardo’s arms to the wall for a time
- In this form Leonardo could damage the Turtle-Van with a traffic light and throw a car and throw a large robot through the roof of a warehouse
- Throws his sai into the sidewalk hard enough for them to stop a rolling trash can with a person inside
- Destroys a device by throwing his sai at it
- Pins a piece of meat to the wall with a thrown sai
- Throws his sai hard enough to shatter a large icicle and embed it in a wall
- Throws his sai hard enough to knock the cannon of a tank upwards
- Throws his sai hard enough to stab into a control panel
- Cuts the chain holding up a chandelier with a thrown sai
- Throws a sai through a metal lever, locking it in place
- Throws his sais to knock the hammer of a giant Dimension X alien out of his hands
- Traps Bebop and Rocksteady with thrown sais
- Throws a chair to knock over two large fish creatures
- Throws a full trash can into a large electrical monster
- Other
- Crushes a gun in his grip
- Flexes out of a ship's wheel
- Tackles a refridgerator
- Easily swims in waters rough enough to sweep April away
- With Michelangelo, tears open a grain silo
- With Michelangelo, lifts Groundchuck and throws him across a street through a store window
- With Donatello, pries open elevator doors
- With Donatello, bends a fence into a circle
- With Donatello, lifts and drops a dumpster on Rahzar
Speed[]
- Agility
- Throws multiple baseballs so quickly that they are in the air at the same time
- Jumps over a sword swing from Shredder
- Reflects an energy shot back at a villain
- Blocks fire from an alien vehicle
- Blocks bullets with a trash can lid
- Ducks a shot from a training robot
- The training robot’s weapons fire light
- Dodges arrows in midair
- Saves Kerma from Destructor X’s missiles
- Dodges gunfire from bank robbers
- Dodges rivets fired from construction equipment
- Dodges Groundchuck’s lasers
- Dodges a close range shot from a goon
- Dodges shots from six robots surrounding him
- Dodges a large amount of laser gun fire
- Saves de-aged Michelangelo and Leonardo from a speeding truck
- Mobility
- Climbs up a skyscraper under construction
- Easily climbs a building
- Leaps a fair distance into a garbage chute
- Swings from a rope to grab a kitten and leaps to a flagpole
- Does back handsprings away from a bank
- Leaps from the Turtle-Van into a runaway subway train
- Hops around to avoid spikes coming out of the floor
- Jumps onto a rock soldier hovertank
Durability[]
- Blunt Force
- Gets hit by Mutated Hun
- Mutated Hun could smash concrete
- Takes a punch from Krang
- Krang’s body can smash a car
- Takes hits from Bebop and Rocksteady
- Rocksteady can shatter a large metal gate with a punch
- Bebop can throw a car
- Takes a hit from General Traag
- Gets smacked away by Robot Carter
- Gets hit by drones hard enough to fly through concrete walls
- Gets punched and thrown by a giant mutant alien
- Gets hit by a rolling camera that Shredder pushed
- Gets hit by a water cooler bottle thrown by the Retro-Catapult
- Gets hit by a speeding car
- Gets thrown by Further Mutated Leonardo
- Gets hit by him
- Gets thrown by Rocksteady
- Gets thrown by Splinter
- Gets thrown by Michelangelo into a wall hard enough to crack it
- Ok after a pile of junk falls on him
- Fine after falling down a garbage chute from the top of a skyscraper under construction
- Fine after falling a long distance into a cave
- Fine after getting dropped from above buildings and falling to the ground
- Gets thrown off of the Eiffel Tower by Shredder
- Energy
- Gets hit by Rat King’s explosive
- Gets blown through a wall by a chemistry experiment
- Other
- Only comedically burned by magma from the earth's mantle
Skills[]
- Sais
- Raphael is a master of the sais
- Disarms Rocksteady by throwing his sai
- Cuts down a chandelier to capture some bank robbers
- Catches two flailing electrical wires with thrown sais
- Throws his sai to knock down coconuts onto Rocksteady and Bebop
- Throws his sais to lock Bebop and Rocksteady in a revolving door
- Throws a sai to activate a fire extinguisher
- Disables a drill with a sai
- Throws a sai into a robot’s camera eye
- Throws a sai to disarm an alien
- Throws a sai to hit a mark at a distance
- Wraps a bola around a railing by spinning his sai
- Hits a out-of-control rocket turbine with a thrown sai
- Steals a goon’s chain with his sai
- Plugs a gun barrel with a thrown sai
- Throws his sai to plug a turret, then catches it after the turret explodes
- Pins two aliens to a wall with a sai apiece
- Hits the coin slot in a vending machine with a thrown sai
- Bounces a sai off of Dregg’s buzzsaw, embedding it in the wall and dropping shelves on him
- Throws a sai to hit a spinning motorcycle
- Combat
- Easily outfights a Foot ninja
- Parries a blow from Leonardo, leaving him on the ground
- While fighting Michelangelo, picks him up and throws him
- Uses the force of Casey Jones's strike to swing around on a pipe and hit him back
- Deflects Rocksteady’s gunfire back at him with a manhole cover
- Disarms Professor Moriarty, knocking his whip onto one of his soldiers
- Hits a trash can into the air such that it lands on a crook
- Flicks some coins accurately with his feet
- Other
- Throws up a grappling hook
- His wristband unfolds into a cape
- Stacks up a large pile of cans by throwing them
- Uses the heat from a fire to glide with a cape and fix a sprinkler system
- Convincingly disguises himself as a wanted criminal
Weaknesses[]
- Can't control his anger sometimes, doesn't kill (solved via bloodlust)