
Background[]
Full Name: St. John "Johnny" Allerdyce
Powers & Abilities[]
- Fire Manipulation: Pyro has the ability to cause any fire to grow in size and intensity and to take any form he desire. He usually refers to his fire creations as "the living flame", which he had usually shown to shape as gigantic claws, birds or golems. The size, power, and intensity of the fire-beings Pyro created were limited only by the extent of his imagination, the degree of his concentration and his force of will. He has shown the ability to use his flames to elevate Colossus's steel form's temperature near its melting point. Pyro can also manipulate intense heat blasts derived from microwaves, even though they are not necessarily ignited, such as those generated by Firestar.
- Fire Solidification: Pyro's fiery creations can manifest a high level of "solidity", differently from an ordinary fire, since his creations have been shown to be able to grasp his enemies for instance.
- Fire Invulnerability: Pyro is resistant to any fire he had placed under his control. He has been shown to absorb and redirect flames, commanding them to slide across his skin and even reach his heart. However, he could be harmed, just as any ordinary human would be, by any fire that he did not mentally control.
- Journalism & Novelism: Pyro is an accomplished journalist and novelist, even though he does not have recognition from his peers.
Equipment[]
- Kerosene-base Flamethrower: Since Pyro is unable to create fire himself, he wears a kerosene-based flame-thrower on his costume, which could project a stream of flame up to 25 feet away, so that he could use it to start a fire which he could then manipulate. He also wore a specially insulated costume that afforded him a certain degree of protection against fires he did not control.
Feats[]
Strength[]
Speed[]
Durability[]
Skills[]
Weakness[]
- Although able to control any fire within his vicinity, Pyro is unable to generate and project fire himself without an external source. After joining the Marauders, Pyro often teams up with his teammate Lockheed, who has the ability to breathe fire, fueling Pyro's living flame.
- Pyro's influence on flames can be counterattacked in different ways. When targeted by Storm's intense monsoons, he lost the capacity to sustain his fire. In case the source of his fire is extinguished, he will not be able to maintain the fire either. When the Wasp blocked his flamethrowers, his living flame was destroyed.
- Pyro could be harmed by any fire that he did not mentally control. Pyro has to be able to see a flame in order to take control of it; in practical terms, the flame has to be within a 100-yard radius of him. Pyro cannot affect flames that he sees on a screen but which are not within this radius for instance. Any of Pyro's fiery creations will immediately revert to ordinary flame if he loses his interest in it.