Character Profile Wikia
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Ness
Ness SSBU.png
Series Mother
Age 13
Birthday August 27, 1994
Sex Male
Species Human
Height Unknown
Weight Unknown
Alignment Neutral Good

Ness is a character from the Mother franchise, and the main protagonist from Earthbound, the second game in the series.

Background

Ness is a thirteen year old boy from Eagleland, specifically Onett. One night after a meteorite crashes down and interrupts Ness and his family's sleep, he decides to go outside and check on what had just happened. After meeting up with Lier X. Agerate and Pokey Minch, he returns home and tries to get back to sleep. Soon thereafter, Pokey arrives and demands that Ness help him look for his little brother, who has gone missing during the calamity surrounding the impact. After talking with his mother, they go to the hillside to find Pokey's brother.

When they find Pokey's brother, Picky, it was revealed that it was actually Pokey who ran off in the first place. Before leaving, they also encounter Buzz-Buzz, an insectoid warrior who has returned from the future to warn Ness of the threat that Giygas poses to the universe. It is from Buzz-Buzz that Ness learns of the prophecy surrounding his future; that he, along with the help of two other boys and one girl, will stand against Giygas and save the universe from total annihilation.

Powers & Abilities

  • Paralysis: Will inflict enemies with paralysis and will become unable to move.
  • Lifeup: Heals Ness along with any allies near him.
  • PK Rockin: A powerful PSI move that assaults all enemies; special move to only Ness.
  • Healing: Removes any status ailments inflicted upon Ness.
  • Shield: Summons a barrier of light that reduces any damage inflicted upon Ness along with any allies near him by half. Some damage will be reflected back at the enemy.
  • PK Thunder: An electricity-based attack, it summons bolts of lightning to strike random targets, and more can be called down at higher stages. In Smash Bros., it can be used to launch Ness across the stage.
  • Teleportation: Ness can teleport as a quick use of transportation to any area he has previously been to. However, Ness can only teleport after a running start. If he bumps into something before the, he cannot teleport to said area.
  • PSI Magnet: Forms a psychic field around Ness, it can absorb most energy-based attack, replenishing the character's health to double of the damage that attack would have dealt. It even slows down Ness if used in mid-air.
  • PK Fire: An offensive PSI ability that appears in every game in the Mother series. While Ness only has this power in Smash Bros., in the main Earthbound games, PK Fire works on a single row of enemies and has the possibility of decreasing one of the targets' PSI Shield strength by 1.
  • PK Flash: An incredibly powerful PSI move that causes instant death, makes enemies cry, makes them feel strange or become numb.
  • PK Star Storm: A powerful attack, only taught manually to those who have earned it, it works on all enemies, and is impossible to avoid and has the possibility of decreasing one of targets' Psychic Shield strength by 1.
  • Hypnosis: Will inflict enemies with sleep; cannot work if the victim is highly intelligent.

Equipment

  • Baseball Bat: Ness, an avid baseball fan, usually has a baseball bat to use as a melee weapon. Ness has many baseball bats, ranging from the ranks of being worn out to having Legendary status.
  • Combat Yo-Yo: Ness can also use yo-yos as a melee weapon in combat as a substitute for his baseball bat.
  • Franklin Badge: A badge said to be used by Benjamin Franklin, this badge makes Ness able to reflect any and all Thunder-Attribute PSI offensive attacks.

Feats

Strength

  • Was able to hurt a dog made out of diamonds.
  • Has beaten enemies such as the Kraken and the Nuclear Reactor Robot.
  • Was able to damage Giygas in his early form.
  • Destroyed the Pig King with a single PK Flash.
  • Knocked over the Pig King Statue with one PK Thunder.

Speed

  • Can dodge PK Thunder.
  • Can dodge laser stars from Starmna, which is made of plasma.
  • Is technically semi-omnipresent after having his psychic consciousness become one with the universe.

Durability

  • Can take an explosion from a nuclear reactor.
  • Regularly endure hits ranging from psychic assaults to lasers.
  • Survived multiple attacks from the "Universal Cosmic Destroyer" Giygas.

Skills

  • Has taken down huge monsters such as Kraken.
  • Defeated a dog made out of solid diamond.
  • Was able to combat against the universal threat Giygas.
  • His psychic consciousness became one with the universe.
  • Created his own Magicant.
  • Conquered Nightmare Ness, which is a manifestation of evil inside his own mind.
  • Helped defeated Giygas... not on his own of course.

Weaknesses

  • Is still a child
  • Homesickness: Ness from time to time can get homesick, which hinders his ability to fight and perform in battle. He can resolve this by calling family or visiting his home at intermittent periods of time.
  • Pacifism: Ness, being a pacifist, prefers to stay out of combat if possible.
  • Vulnerable to Hypnosis and Paralysis
  • Poor approach on the ground
    • Thanks to significant range issues in most of his attacks.
  • Recovery is easy to intercept.
  • Usually had help from friends in battle.
  • Has significant trouble with KOing opponents.
    • Due to his surprisingly weak KO power and his poor range.

Fun Facts

  • Ness is an anagram of the acronym for the Super Nintendo Entertainment System, or SNES.
  • It's speculated that Ness' parents are actually two of the protagonists in the first Mother, Ninten and Ana.
  • In the Super Smash Bros. series, Ness was going to be replaced in the second game of the series, Super Smash Bros. Melee, with Lucas due to an upcoming Mother title on the Nintendo 64. However, it was cancelled and Ness was still in Melee while Lucas made an appearance ever since Super Smash Bros. Brawl and so on.
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