Character Profile Wikia
Machamp
Series Pokémon
Age Unknown
Birthday Unknown
Sex Either (however , it is most likely to be male)
Species Unknown
Height 5'3" (160 cm)
Weight 286.6 lbs (130.0 kg)
Alignment True Neutral

Machamp is the Superpower Pokémon. It debuted in Pokémon Red & Blue Versions.

It evolves from Machoke when traded, and is the final evolved form of Machop.

Background[]

According to Pokédex entries, Machamp has enough strength in just one arm to move entire mountains, and sometimes when attempting to do work that requires care, it's arms can become tangled up. Machamp is a very powerful Pokémon, having a high Attack stat and decent Defense stats. Another Dex entry states that it can unleash a flurry of 1,000 punches in just two seconds.

Powers & Abilities[]

  • Guts: Boosts the Attack stat if the Pokémon has a status condition.
  • No Guard: The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
  • Steadfast: Machop, Machoke, and Machamp's hidden ability. Boosts the Speed stat each time the Pokémon flinches.
  • Conqueror: An ability for Machamp that improves stats every time the Pokémon defeats an enemy.
  • Thrust: An ability only for Machop and Machoke. The Pokémon can push an attacking opponent far away with super strength.

Moveset[]

  • Low Kick: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
  • Leer: The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
  • Focus Energy: The user takes a deep breath and focuses so that critical hits land more easily.
  • Karate Chop: The target is attacked with a sharp chop. Critical hits land more easily.
  • Foresight: Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
  • Low Sweep: The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
  • Seismic Toss: The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
  • Revenge: An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
  • Knock Off: The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
  • Vital Throw: The user attacks last. In return, this throw move never misses.
  • Wake-Up Slap: This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
  • Dual Chop: The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
  • Submission: The user grabs the target and recklessly dives for the ground. This also damages the user a little.
  • Bulk Up: The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
  • Cross Chop: The user delivers a double chop with its forearms crossed. Critical hits land more easily.
  • Scary Face: The user frightens the target with a scary face to harshly lower its Speed stat.
  • Dynamic Punch: The user punches the target with full, concentrated power. This confuses the target if it hits.
  • Brick Break: The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
  • Superpower: The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
  • Bide: The user endures attacks for two turns, then strikes back to cause double the damage taken.
  • Strength: The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
  • Wide Guard: The user and its allies are protected from wide-ranging attacks for one turn.
  • Bullet Punch: The user strikes the target with tough punches as fast as bullets. This move always goes first.
  • Close Combat: The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
  • Counter: A retaliation move that counters any physical attack, inflicting double the damage taken.
  • Encore: The user compels the target to keep using the move it encored for three turns.
  • Fire Punch: The target is punched with a fiery fist. This may also leave the target with a burn.
  • Heavy Slam: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
  • Ice Punch: The target is punched with an icy fist. This may also leave the target frozen.
  • Meditate: The user meditates to awaken the power deep within its body and raise its Attack stat.
  • Power Trick: The user employs its psychic power to switch its Attack stat with its Defense stat.
  • Quick Guard: The user protects itself and its allies from priority moves.
  • Rolling Kick: The user lashes out with a quick, spinning kick. This may also make the target flinch.
  • Smelling Salts: This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.
  • Thunder Punch: The target is punched with an electrified fist. This may also leave the target with paralysis.
  • Tickle: The user tickles the target into laughing, reducing its Attack and Defense stats.
  • Rock Smash: Machamp attacks with a punch. This may also lower the target's Defense stat.
  • Stone Edge: Machamp only. The user stabs the target from below with sharpened stones. Critical hits land more easily.
  • Rock Slide: Machamp only. Large boulders are hurled at the enemy to inflict damage. This may also make the opposing enemy flinch.

Feats[]

Strength[]

  • Can push a mountain with just one of its four arms (14.01-35.27 kilotons of TNT)
  • Can learn the move Seismic Toss, which has been calculated to be large town level
  • Strong enough to send some poor souls flying over the horizon
  • Can send a train flying with only a single punch
  • Punches are reported in the megaton range
  • Can push around cube boulders about the same size. Given Machamp’s height and the density of Granite, the most common type of stone on earth, this comes out to about 18.54 tons
  • Held off boulders alongside a Machop and Machoke
  • Can smash through a wall
  • Launched a big boulder into a crane, knocking it down
  • Cancelled out Guillotine
  • Created a shockwave with a punch
  • Previous form, Machop, can reportedly throw 100 Adult humans. Assuming this means at once, and taking into account the average adult human, this means it can reportedly throw about 6200 kgs.
  • Machoke, the form before Machamp, reportedly can lift a Sumo Wrestler with just a single finger and lift dump trucks, which weigh 28 tons
  • Pulled down Team Rocket’s balloon alongside a Machoke
  • Should be more powerful than middle evolved form Pokémon such as Dragonair, who can destroy a city (7.42 megatons of TNT) and create storms (1.9 gigatons of TNT)
  • Should be superior to the likes of Pupitar, who can topple a mountain with its Thrashing. (531 Megatons of TNT)
  • Should be comparable to Sawk, who’s karate chops at their limit can cleave the ocean
  • Should be comparable to the likes of fellow fully evolved Pokémon Alakazam, who can create a massive rainstorm (9.5 Gigatons of TNT)
  • Should be comparable to Charizard, who can melt mountains (790 megatons of TNT)
  • Comparable to Ash Ketchum’s Pikachu, who cleared a massive storm formation around a mountain range (125.8 teratons - 275.4 teratons, though it should be noted that this was technically an alternate continuity)

Speed[]

  • Reported to be able to throw 1,000 punches in only two seconds. Assuming that’s from all four arms at once, that equals out to 125 punches from just one arm in one second.
  • Reacted to Blue’s Pidgeot, which can fly at Mach 2
  • Outran Ash’s Pikachu
  • Moved too fast for Team Rocket to react
  • Scales to Ash’s Pikachu, who can react to and deflect natural lightning, putting it at Mach 2400.
  • Kept up with Red’s Poli, who intercepted Jirachi’s Doom Desire, which is an attack made up of sunlight (24.8% the speed of light)
  • Comparable to Pokémon that can dodge moves like Power Gem and Flash, which move at light speed (Relativistic-FTL)
  • Superior to Diglett, which is specifically stated to move at light speed.

Durability[]

  • Should scale to its own physical strength
  • Reportedly, all Pokemon in the Machop family are unable to become exhausted.
  • Machoke, the second form in the Machop family, reportedly has muscles that are as hard as steel
  • Tanked a continuous barrage of Steel Wing’s
  • Tanked Guillotine...somehow
  • Took several attacks from Hawlucha
  • Took Ash’s Pikachu’s Thunderbolt
  • Took a hit from Suicune

Skill[]

Weaknesses[]

  • Type Effectiveness: Being a Fighting-type, Machamp takes double damage from moves with Flying, Psychic, or Fairy-type properties to them.
  • Speed: While powerful, Machamp's speed is honestly not good, allowing it to easily get outsped by other Pokémon(in-game).
  • Clumsy: If Machamp tries to do anything dexterous with its arms, it will end up entangling them