Lucina | |
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Series | Fire Emblem |
Age | 21 |
Birthday | April 20 |
Sex | Female |
Species | Human |
Height | N/A |
Weight | N/A |
Alignment | Lawful Good |
Lucina from Fire Emblem franchise.
Background[]
Powers & Abilities[]
- Superhuman Physicality:
- Acrobatics:
- Enhanced Senses:
- Martial Artist:
- Weapon Mastery:
- Magic Mastery:
- Non-Physical Interaction:
- Accelerated Development:
Innate[]
- Lord:
- Dual Strike+: Increases the chance for a Dual Strike by 10%. Functions regardless of whether the user is the lead unit or the supporting unit.
- Charm: All units within a 3 square radius receive a 5% support bonus to Accuracy and Avoid from the user.
- Great Lord:
- Aether: 2 consecutive hits; First strike uses Sol and second strike uses Luna.
- Rightful King: Adds 10% to Skill activation rates.
Reclassing[]
These are the other classes and skills Lucina has access to via Reclassing from her father and potential mothers; Female Robin, Sumida, Marabelle, Sully and Olivia:-
- Cavalier:
- Discipline: Doubles the amount of Weapon EXP gained by the user.
- Outdoor Fighter: Increases Avoid and Hit Rate by 10 when battling on outdoor maps.
- Paladin:
- Defender: When the user is the active unit in a Pair Up, it increases all stats by 1 except for Movement.
- Aegis: Halves damage from Bows, Tomes, and Dragonstones.
- Great Knight:
- Luna: Halves the enemy's Defense and Resistance.
- Dual Guard+: Adds 10% to the Dual Guard rate.
- Archer:
- Skill +2: Increases Skill by 2.
- Prescience: Hit Rate and Avoid +15 when the user initiates a battle.
- Sniper:
- Hit Rate Plus 20: Increases Hit Rate by 20.
- Bowfaire: +5 Strength while a Bow is equipped (+5 Magic if equipped with a Magic Bow).
- Bow Knight:
- Rally Skill: Grants Skill +4 to all allies within 3 tile radius.
- Bowbreaker: Hit Rate/Evasion +50 if the enemy is equipped with a Bow.
- Bride:
- Rally Heart: If allies are within a 3-tile radius, grants All Stats by 2 and Movement by 1.
- Bond: Restores 10 HP to all allies in 3 tile radius.
- Tactician:
- Veteran: When paired up, all experience gained x 1.5.
- Solidarity: Grants adjacent allies Critical Rate/Critical Evade +10.
- Grandmaster:
- Ignis: Adds half of the unit's Magic stat to their Strength when using a physical weapon like Swords, Bows, and Stones. Adds half of a unit's Strength to the unit's Magic when using a tome or a magic weapon.
- Rally Spectrum: Increases all stats of all allies within a 3-tile radius by +4 for one Turn.
- Thief:
- Locktouch: Allows the user to open normal doors and chests without keys.
- Movement +1: Grants user Movement +1.
- Assassin:
- Lethality: Allows the user to instantly kill a selected enemy unit.
- Pass: User can pass through tiles occupied by enemy units.
- Trickster:
- Lucky Seven: Increases Hit Rate and Avoid by +20 until the 7th Turn.
- Acrobat: Lowers movement cost of terrain to 1.
- Mercenary:
- Armsthrift: The durability of the user's weapon will not decrease when striking an enemy.
- Patience: Hit Rate/Avoid +10 when an enemy initiates a battle.
- Hero:
- Sol: Recover HP equal to half the damage dealt to the enemy. If the target has less HP than the MT of the weapon, the user will heal from half of the target's remaining HP.
- Axebreaker: Hit Rate/Evasion +50 if the enemy is equipped with an Axe.
- Dark Mage:
- Hex: Grants foes within 1 space Avoid -15.
- Anathema: Avoid and Critical Avoid -10 to all enemies within a 3-tile radius.
- Sorcerer:
- Vengeance: Add half accrued damage as damage to attacks.
- Tomebreaker: Hit Rate/Evasion +50 if the enemy is equipped with a Tome.
- Dark Knight:
- Slow Burn: Hit and Evasion +1 for each passing Turn, up to 15.
- Lifetaker: It recovers the user's HP by 50% if they defeat an enemy.
- Pegasus Knight:
- Speed +2: Increases Speed by 2.
- Relief: Recover 20% of HP if no units are within a 3 tile radius.
- Dark Flier:
- Rally Movement: It increases Movement of all allies within a 3 tile radius by +1 for one Turn.
- Galeforce: Allows the user another full action after they defeat an enemy during the user's Turn.
- Falcon Knight:
- Rally Speed: It Grants Speed +4 to all allies within 3 tile radius.
- Lancefaire: Strength +5 when a Lance is equipped or Magic +5 when a Shockstick is equipped.
- Knight:
- Defense +2: Increases Defense by 2.
- Indoor Fighter: Increases Avoid and Hit Rate by 10 when battling on indoor maps.
- General:
- Pavis: When activated, damage inflicted by Swords, Lances, Axes, Monster weapons, and Beaststones is halved.
- Rally Defense: Increase Defense of all allies within a 3-tile radius by 4 for one turn.
- Cleric:
- Miracle: Allows the unit to survive with 1 HP when attacked with a fatal strike.
- Healtouch: Restores an extra 5 HP when healing allies.
- War Cleric:
- Rally Luck: Grants Luck +8 to all allies within 3-tile radius.
- Renewal: Allows user to recover 30% HP at the start of each turn.
- Sage:
- Rally Magic: It increases Magic +4 of all allies within a 3-tile radius by for one Turn.
- Tomefaire: Magic +5 when equipped with a Tome.
- Troubadour:
- Resistance +2: Increases Resistance by 2.
- Demoiselle: Avoid and Critical Avoid +10 to all male allies within a 3-tile radius.
- Valkyrie:
- Rally Resistance: It increases Resistance of all allies within a 3-tile radius by +4 for one Turn.
- Dual Support+: Increases the effect of support bonuses during Pair Up.
- Mage:
- Magic +2: Magic +2
- Focus: Critical +10 when no allies are within a 3-tile radius.
- Myrmidon:
- Avoid +10: Increase Avoid by 10
- Vantage: When the user's HP is ≤50%, they will always be able to attack first during the enemy's turn.
- Swordmaster:
- Astra: Allows user to perform 5 consecutive attacks with halved damage, only takes one weapon use.
- Swordfaire: +5 Strength while a Sword is equipped (+5 Magic if equipped with a Magic Sword).
- Wyvern Rider:
- Strength +2: Increases Strength by 2.
- Tantivy: Increase Hit Rate and Evade by 10 if no allies within a 3-tile radius.
- Wyvern Lord:
- Quick Burn: Increases Hit Rate and Evade by 15. Decreases Hit Rate and Evade by 1 with every Passing Turn until turn 15.
- Swordbreaker: Hit Rate/Evasion +50 if the enemy is equipped with a Sword.
- Griffon Rider:
- Deliverer: Movement +2 when in a Pair Up
- Lancebreaker: Hit Rate/Evasion +50 if the enemy is equipped with a Lance.
Weapons & Equipment[]
- Parallel Falchion: Lucina's main weapon of choice.
Feats[]
Strength[]
- Made a gigantic hole in a wall by accident.
- Comparable to Chrom and Robin.
- Rescued Chrom's life on numerous occasions.
Speed[]
- Capable of dodging Bolting.
Durability[]
Skills[]
Faults[]
TBA
Fun Facts[]
TBA