Character Profile Wikia
Giorno Giovanna
Series JoJo's Bizarre Adventure
Age 15
Birthday April 16, 1985
Sex Male
Species human
Height 172 cm (5'8") (Manga)
175 cm (5'9") (Anime)
Weight Unknown
Alignment Chaotic Good
I, Giorno Giovanna, have a dream! The dream to become a gang-star!
~ Giorno Giovanna

Giorno "GioGio" Giovanna (born Haruno Shiobana) is the protagonist of Part 5 of JoJo's Bizarre Adventure. He is one of the illegitimate children of Dio Brando.

Background[]

Haruno Shiobana was the son of DIO (fathered using Jonathan Joestar's body) and a Japanese woman. His first years were marked by his mother's neglect, as she left her home often and "didn't want her son to keep her from having a good life", forcing Haruno to be left alone at night to fear the dark, too scared to even cry. When he turned four, his mother married an Italian man and they moved to Italy, upon which "Haruno Shiobana" became "Giorno Giovanna". His new stepfather, however, would often beat him when his mother was not around. That, coupled with the fact that Giorno easily became the target of street gangsters, gave him very low self-esteem.

However, one day as Giorno was walking home, he came upon a man covered in blood lying in a patch of tall grass. After discovering the injured man, other men approached Giorno, asking him if he knew where the man had gone. Giorno lied to the men, feeling that the injured man was the same as him, and subconsciously activated his Stand to mask the man's presence by causing the grass to grow tall. Around two months later, the man showed himself to Giorno again and told him that he would never forget what had been done for him. Things soon turn brighter for Giorno: his father stopped beating him and he became popular among kids his own age. It turned out that the man was a gangster who quietly watched over Giorno from the shadows. To Giorno, this was the first time someone else had treated him like a human being and showed him respect. The trust that Giorno should have learned from his father was instead taught to him by others, and ever since he no longer had the scared look in his eyes. He subsequently forges a dream to become a "cool gangster" like the man who had helped him.

Giorno subsequently joined the Passione gang to stop drug traffic by killing the boss of the gang and taking over his place.

Powers & Abilities[]

  • Stand - Gold Experience: Gold Experience is a yellow, humanoid Stand with green ladybug-themed decor scattered across various parts of its body. It uses melee attacks, but could also attack with lifeforms it creates.
    • Damage Reflection:
    • Healing: Giorno can use Gold Experience to repair broken parts of the body, including organs and vessels, and can create vaccines for deadly poisons. He can even use it on himself.
    • Invisibility:
    • Intangibility:
    • Stand Rush:
    • Stand Rush Stomp:
    • Life Giving/Life Giver: Anything that is already living that is punched or touched by Gold Experience will get a boosted amount of life. On humans, their thought processing accelerates to the point of them not being able to "correlate correctly" between body and mind. Senses are amplified and feel prolonged during this time (i.e., the duration of feeling pain would seem to increase, but in reality, it is normal).
    • Life Creation: Anything Giorno or Gold Experience touches that is abiotic will be able to become a life form of Giorno's choosing. Said organisms birthed can be preset to have advantages an evolved organism would have (i.e., immunity to a virus or life sensory), and Giorno commands any of their possible actions. If he gives life to an object inside a person, then he can even spawn animals inside people.
      • Life Preservation: Anything that was created into a living organism, once created, will never be able to be harmed. Any attempts or damage meant to connect with an object modified by Gold Experience will reflect at the person or object attacking it and damage them, possibly killing/destroying them.
      • Organ Creation/Organ Replication: Gold Experience can turn inanimate objects into pieces of a human body or organ that can replace any damaged or removed ones from Giorno or anyone else he wishes to help. This can be seen as a special form of "healing", but the process of replacing said organs is described as complicated and painful.
    • Life Shot: Giorno can inject life into living beings to over-saturate their thought process, almost as if he was drugging them.
      • Perception Manipulation:
      • Age Manipulation:
    • Cloning:
    • Life Sensor:
    • Reanimation:
    • Superhuman Strength:
    • Superhuman Speed:
  • Tactical Genius Intelligence: Giorno is a very competent tactician. An observer by nature, Giorno likes to assert his opponents' abilities and plans before acting. He then uses his observations to probe for any weakness of their part and predict what they will do, often returning their moves against them. Using his Stand with remarkable imagination, Giorno gives himself a wide range of possibilities, the exploitation of Gold Experience's power and the characteristic of animals he transforms objects into allows Giorno to, among others, reposition himself quickly or track his opponents. Moreover, he is good at using his environment to his advantage. Giorno is quick on his feet and is able to formulate plans on the spot. Giorno has shown himself adept at cooperating with other Stand users with maximum effectiveness, particularly Guido Mista with whom he is close with. Giorno is able to exploit his partner's power almost as effectively as his own, taking account of their precise abilities and using them in his tactics. Most basic of all is transforming Mista's bullets into other life forms to take his enemies by surprise and multiply Giorno's effective range. Despite seeming to have a reckless side, notably infecting himself with Purple Haze's virus, Giorno is a very careful person, constantly warning his partners of their impatience. He always has backup plans and makes sure his enemies are eliminated. While appearing as heedless, Giorno actually takes calculated risks.
  • Stealth Thievery: As he himself admitted, Giorno is an accomplished pickpocketer. Although demonstrated only once, his skill is undeniable as he was able to steal a prison guard's wallet in the middle of his body search. In the anime, Giorno was able to grab a wallet back from a pickpocketer who had snatched it from a woman. After he returned it to her, he used his Stand ability to transform the money in the wallet into butterflies, which then flew back to him.
  • Thievery Mastery:
  • Biology Knowledge: Giorno is very knowledgeable in biology. His encyclopedic knowledge of fauna and flora allows him to transform objects into the life forms most suitable to his goal, as well as deducing his enemies' powers.
  • Charisma: Giorno is a charismatic individual, able to sway people to his side easily, either through speech or key actions. His habits of observing his peers allow him to then deduce the best way to impress them and make them an ally, granting them resolve and confidence when they work with him. Arguably, this trait is likely inherited from his father.
  • Ear Trick: Giorno has shown the ability to stuff his entire ear into his head, and that was, in fact, the very first ability he displayed when he was introduced. However, although it is quite entertaining as a parlor trick, it has no practical use. Giorno used his trick to help smooth talk two security guards into letting him scam tourists at Naples' airport.

Equipment:[]

  • Stand Arrow:

Alternate Forms[]

Gold Experience Requiem[]

GER is a yellow humanoid Stand that is an upgraded form of Gold Experience. Its key feature is the head of the Stand Arrow placed on its forehead. It uses melee attacks and seems to have a voice and personality of its own. It can operate outside of Giorno's consciousness, and still retains the original abilities of Gold Experience.

  • Levitation/Flight:
  • Enhanced Life Giver/Enhanced Life Giving:
  • Cause and Effect Nullification (Return to Zero): Not even Giorno is fully aware of the effects of this ability. Gold Experience Requiem's ability is to turn anything, including its opponent's attack and willpower, back to the state of zero. Hence, it is virtually invincible, as all supposed actions created by an opponent would have been reset. It is capable of restoring time that has been deleted by Diavolo's King Crimson. If an enemy is punched a single time by GER, they will experience a constant loop of infinite deaths.
    • Infinite Death Loop:

Feats[]

Strength[]

Speed[]

  • Turned a gun into a banana faster than eyesight.
  • Reacted to a surprise attack from Cioccolata.
  • Turned a bullet into a tree in midair.
  • Transmuted a bullet before it could penetrate Mista’s skull after hitting his head.
  • Destroyed 10 cars in a second.
  • Gold Experience can throw a barrage of punches faster than light.
  • According to the JOJOVELLER, written by the mangaka himself, Hirohiko Araki, Gold Experience has a speed rating of A:
    • Putting him in the same league as Stands like Star Platinum and Silver Chariot, which are faster than light.
  • Gold Experience Requiem:
    • GER moved freely where time is nonexistent.
    • Gold Experience Requiem’s beam blitzed Diavolo’s super-speed reactions.
    • Gold Experience Requiem is able to interact within Diavolo’s Stand, King Crimson's time skip. (Debatable)

Durability[]

Skill[]

  • Casually one-shotted Leaky Eye Luca without even lifting a finger.
  • Defeated Bruno Buccellati.
  • Beat and earned the respect of Bruno Bucciarati, joining the Passione Gang.
  • Tricked Polpo into shooting himself by turning his gun into a banana.
  • Helped Fugo defeat Illuso and the Man in the Mirror, and later found an antidote for Fugo’s stand, Purple Haze.
  • Defeated Baby Face, an automatic stand.
  • Defeated Ghiaccio, Ciocolatta, and Green Day.
  • Unlocked the power of Gold Experience Requiem by obtaining the stand arrow.
  • GER Restored part of the time that King Crimson had destroyed.
  • GER doomed Diavolo to an infinite loop of deaths.
  • Became Passione’s Boss in a single week.

Weaknesses[]

  • Damage to his Stand will be reflected back onto Giorno.
  • Needs to hit something to transform it.
  • Healing ability causes great pain when used.

Fun Facts[]

  • His hair was originally black.
  • His Stand is named after the Prince album, The Gold Experience.
  • His name at birth was Haruno Shiobana, but he changed it later on in life.