
Background[]
Selina Kyle's early life was defined by tragedy. When she was just a girl, her brutalized mother Maria committed suicide and her violent father Brian drank himself to death soon after. Selina was separated from her younger sister Maggie when remanded to the Sprang Hall Juvenile Detention Center, an abusive state home for orphaned or delinquent girls. Eventually, she escaped the Center and tried pickpocketing the crowd at a carnival outside Gotham City but failed. She was caught by the man who ran the place and he offered her to join the carnival. Selina agreed and soon she learned the art of contortionism, gymnastics, magic and trickery. Using her new learned skills, Selina also improved her pickpocketing skills. When the owner of the carnival died in a tragic accident, Selina decided to take her chances on the streets of Gotham, surviving as a petty thief. Selina began working as a prostitute in the East End to get by. She watched over an underage girl named Holly Robinson while working for their abusive pimp Stan. After a particularly aggressive beating from Stan, Selina passed out near the Immaculate Virgin Mission, a nunnery where her sister Maggie served as a nun. She was sent to the hospital, where she was visited by Detective George Flannery. He took pity on her and told her of Ted Grant, a man who could teach her how to fight and defend herself. She met with Ted and he agreed to train her. Selina first met Bruce Wayne when he was walking through the East End and solicited by Holly. He rejected her advances and Stan berated Holly, causing Bruce to attack him. Fearing for Holly's safety, Selina approached and fought Bruce, but was knocked out. Later, she returned to Ted and asked him to train her in the use of the bullwhip. One night, Selina was woken up by the news that the Batman was being cornered by police in Robinson Park. She and Holly decided to see for themselves, and Selina saw firsthand Batman making his escape. Seeing Batman in action gave her the idea that she could become a creature of the night like him. Selina returned the beating Stan gave her and left him, taking Holly with her and declaring that she was changing her line of work. She fashioned her own costume, inspired by her love of cats, and began operating as a cat burglar: the Catwoman. On one of her first heists she robbed the home of mob boss Carmine Falcone and decided that, to distinguish herself, she would claw the faces of her victims, starting with Falcone. It was here that Batman saw her in action for the first time, and he left without saying a word.
Powers & Abilities[]
- Expert Martial Artist: She was trained by the Armless Master, Richard Dragon in martial arts and by Wildcat in boxing and street-fighting. She is a dangerous, clever and resourceful fighter, known for precise, agile attacks and speedy getaways. Her formidable hand-to-hand combat skills are augmented by her cat-like speed, reflexes, balance, and flexibility. Even Batman and Bronze Tiger both have complimented Selina's combat skill. And Batman has mastered every single martial art known to men. Catwoman has mastered the following martial arts styles:
- Boxing
- Capoeira
- Dragon Style Kung Fu
- Hapkido
- Jujutsu
- Karate
- Cat Burglary: Being a cat burglar, she's an expert in cracking safes, disabling security systems, lock picking, and just keeping quiet in general. She's even managed to steal Batman's utility belt, and Batmobile. Other skills she has include a mastery of disguise, and using her feminine charm to seduce men and women alike.
- Feline Empathy: Catwoman has a strong affinity for cats. Feline species tend to flock to her, accepting her almost immediately, recognizing somehow that she is not an enemy but a friend. This allows her to calm injured cats, train them, befriend them, and form strong bonds with them. These animals will even sometimes come to her defense when she is attacked. This has proved most beneficial, especially when it has involved big cats.
- Acrobatics
- Gymnastics
- Fencing
- Magical Enhancments: This isn't the wizard kind of magic, this kind of magic increases her strength and speed to even greater levels.
- Deception: Selina Kyle tricked Batman into trusting her. Kyle then handed the hero over to Bane who in turn broke Batman's back.
- Nine Lives: Selina was able to, somehow, avoid deadly situations alive and healthy, no matter how hard to survive.
Equipment[]
- Suit: This typical skin-tight suit has spiked grip-boots and able to activate lights on her fingers.
- Retractable Claws: These sharp finger daggers are sharp enough to cut through metal, and pierce concrete to enable climbing, or more practically for stabbing, impaling, or slashing into enemies.
- Bullwhip: Used for keeping opponents at a distance, to ensnare enemies, or pull them of knock them away, it can even snap handcuffs and chains, she often uses it to swing around the city.
- Metal Balls: Throws them on the ground to trip up opponents.
- Exploding Pellets: Can cause huge explosions powerful enough to destroy buildings.
- Magnetic Climbing Devices: Could possibly use them to climb anything made of metal.
- Grappling Hook: Used for getting to higher ground, could also be used for pulling enemies closer.
- Knockout Gas: Used to incapacitate opponents.
- Pen-Sized Laser: A laser than cut through glass, and melt metal down.
- Goggles: Her goggles let her see traps, and has X-Ray, Infared, and Night Vision.
- Motorcycle: Catwoman occasionally uses a motorcycle for long-distance transportation, but generally prefers rooftop prowling for short distances.
- Caltrops: Catwoman uses a custom handheld ball known as a caltrop. When the caltrop hits the floor, it breaks apart into many jack like spikes. If a henchman steps in the trap, they will fall to the floor in pain.
- Bolas: Used for tripping up enemies and cause noise far away to distract targets.
Feats[]
Strength[]
- Can swing people around effortlessly with her whip.
- Kicked men through metal doors and brick walls.
- Can smash people so hard into the ground it cracks.
- Easily slices through flesh with her claws.
- Pulled down a helicopter with grappling hook.
- Lifted a giant robot arm.
- Tore through vents like they are paper.
- Sent The Riddler flying with a kick.
- Beat up two large guys, and lifting one over her head
- Smashed down a locked door
- Kicked down a door, and beats up multiple armed thugs with her arm in a sling
- Lifted a wooden beam and using it as a lever to move a couch
- Knocked over a large stone statue by applying enough force to break the ropes holding it up
- Knocked over a guy with a giant metal exosuit
- Used her legs to throw a lion up over her head
- Snared a guy around the neck and throws him into the air with her whip
- Beat up a mummy
- Slammed the mummy into a wall hard enough to crack it
- Threw a guy into a door with her whip hard enough to knock it down
- Physically uprooted a large tree (5.77 tons lifting)
- Broke through a metal chain with her whip
- Threw a guy through a window
- Snapped a rat’s spine with one hand for no reason
- Smashed a guy through a wooden table
- Kicked a wooden door hard enough to knock it down and splinter it
- Ripped apart a metal chain, then snaps a second one
- Kicked through a car window
- Smashed through a wooden wall
- Kicked a guy through a window
- Held up a guy’s weight with one hand
- Smashed through a windshield
- Held up a big guy with her whip with one hand
- [Claws] Easily cut through bulletproof glass
- [Claws] Swiped a gun in half
- [Claws] Severed a cyborg lady’s metal arm off-panel
Speed[]
- Casually dodges gunfire.
- Stole from an Amazon without them noticing until it was to late.
- Outran a panther and an explosion.
- Jumped off of multiple sharks to get to a boat.
- Easily takes out groups of armed men within a few moments.
- Jumped onto a speeding train.
- Casually keeps up/outpaces Batman.
- Reacted to someone teleporting.
- Her speed is compared to a puma’s
- Moves with the swiftness of a panther
- Leapt over bullets
- Dodged automatic fire from a tommy gun
- Backflipped into a guy fast enough that he can’t react and fire his gun before she hits him
- Dodged automatic fire
- Backflipped over automatic fire from multiple sources while surrounded (Mach 4.07)
- Dodged automatic fire from four people at once
- Dodged more gunfire being shot at her through the roof of a car
- Dodged automatic gunfire
- Jumped between bullets
- Fought a group of ninjas all at once and dodging numerous shuriken
- Dodged a shotgun blast
- Dodged Cyber-C.A.T.’s missiles and leap-rides the shockwave from their explosion to escape
- Dodging bullets
- Dodged automatic fire from up close
- Ducked a point-blank missile
- Leapt over a sword slash
- Jumped over a shotgun blast
- Dodged several consecutive laser beams from Cyber-C.A.T., including one from point-blank range (65.2% speed of light)
- While she was wearing high-tech armor here, it did not enhance her reaction speed
- Dodged automatic fire by making herself a moving target
- Her bullwhip cracks at 1100 m/s, the speed of sound
- Dodged a dart fired from Scarecrow’s gun
- Dodged a missile (Mach 1.36)
- Dodged automatic fire
- Bullet dodger
- Disappeared from a man’s eyesight
- Dodged gatling gun fire
- Aim-dodged laser beams which reflect, among other things
- Outran an explosion
- Dodged missiles
- Dodged electricity
- Dodged bullets
- Dodged bullets from a gorilla
- Blitzed some guys from across the room and steals all their guns before they can react
- Reacted to a bullet, explicitly while it’s in motion (Mach 1.39 reactions)
- Moved fast enough to create afterimages
- Deflected bullets with her whip (Mach 1.5)
Durability[]
- Regularly tanks explosions and comes out uninjured.
- Jumped off a bridge into water and survived.
- Resisted Scarecrow's fear toxin when she injected it into herself, which inflicts crippling fear into anyone who is exposed to it, and she just laughed it off.
- Jumped out of a window several stories up onto a moving car with no damage.
- Survived an explosion that destroyed part of a building
- Survived a building exploding on top of her (0.098 tons of TNT)
- Survived a four story fall
- Survived falling off a tall skyscraper into water
- A police officer broke his wrist from punching her in the stomach
- Got tackled through a bannister
- Survived diving 2 miles underwater
- Took a brutal beating from Cyber-C.A.T.
- Withstood getting smashed through a solid brick chimney
- Survived a small rubber chicken explosive
- Got hit harder than she’s ever been hit in her life
- Survived a helicopter crash
- Survived an Exxol truck exploding - her proximity is unclear but she was caught in it to some extent
- Smashed through some wooden crates
- Smashed through a wooden wall
- Smashed into a wooden beam hard enough to break it in half
- Got knocked through a wall/window
- Got smashed through wood
- Got thrown into a chimney by Black Lantern Black Mask hard enough to break off a chunk of it
- Got smashed into the top of a car hard enough to crumple it
- Got blasted nearly half a mile into the sky by the metahuman Reach, survives falling back down and stopping suddenly after whipping onto something
- Fell four stories into a car hard enough to smash the top of it, only has two broken ribs
- Smashed through a windshield
- Survived being caught on the fringe of a grenade explosion
- Got smacked with a large chunk of rubble
Skills[]
- Fought a nightclub, and it was kind of popular.
- Fought with Azrael.
- Teamed up with Azrael and Robin to fight Tracker.
- Defeated Poison Ivy, and Mr. Freeze.
- Killed Black Mask.
- Captured Hush.
- Saved Tim Drake.
- Formed the Gotham City Sirens with Poison Ivy and Harley Quinn.
- Helped train Catgirl.
- Helped save several people when a 7.6 earthquake hit.
- Able to sneak into Wayne Manor.
- Toys around with Batman multiple times.
- Has been romantically involved with Batman on multiple occasions and in some realities, married him.
- A pretty skilled fencer.
- Breaks into and steals the Batmobile.
- Is praised by Batman himself as a World Class Fighter and one of the Smartest People he has ever met.
- Can defeat groups of several armed thugs in melee combat.
- Capable of using a Green Lantern Ring.
- Soloed the Justice League of America (Superman, Batman, Green Lantern, The Flash).
- Considered Batman’s equal
- Member of Justice League of America and Suicide Squad
- Broke into and robbed the Louvre
- Bypassed the security of the Justice League’s Watchtower
- Became a noteworthy Gotham City crime boss
- Knocked out three Flashes back-to-back
- Wielded a Purple Lantern Ring as a member of Sinestro’s Injustice League
- Stole Wonder Woman’s Lasso of Truth and Doctor Fate’s helmet
- Temporarily gained nine lives from Vandal Savage’s meteor and the Egyptian goddess Bastet
- Defeated Batman, Robin, Batgirl, Spoiler, Penguin, Joker, Riddler, Two-Face, Scarecrow, Black Mask, Killer Croc, Deadshot, Wildcat, Firefly, Hush, Punchline, Hellhound, Cat-Man, Trickster, Philo Zeiss, Cyber-C.A.T., Eiko Hasigawa, Cheetah, Mirror Master, Captain Cold, Captain Boomerang, King Scimitar, Santa Claus
- Stated to be the only woman who has ever truly held Bruce’s heart
Weaknesses[]
- Kleptomania: Catwoman has a strong impulse to steal things.
- While her achievements over the years make her a formidable foe, she can still be killed with enough force.
- A skilled enough fighter can take her down.
- She has a history of being a reckless risk taker at times.
- Her suit provides no other benefits.
- Is motivated by greed.
- Doesn't want to rely on others.
- Was taken hostage by The Riddler who put an explosive collar on her.
- Is still only human.
- While her nine lives can let her come back after falling off roofs and taking gunshots, it doesn´t mean it can resurrect her from fatal injuries like impalement, loss limbs, and decapitation.
- Lets her guard down often.
- Has admitted physical inferiority compared to Batman.
- After a near-fatal encounter with Hush, Catwoman's physical and mental capabilities dropped due to PTSD.
- Mental Illness: Mental illnesses are health conditions involving changes in emotion, thinking or behavior (or a combination of these). Mental illnesses are associated with distress and/or problems functioning in social, work or family activities. Mental illness is common.