Character Profile Wikia
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Akuma
Street Fighter - Akuma as he appears in Super Street Fighter II Turbo.png
Series Street Fighter
Age 60-80
Birthday Unknown
Sex Male
Species Unknown
Height 5'10" (178 cm)
Weight 201 lbs (91 kg)
Alignment Chaotic Evil
I am Akuma, and I will teach you the meaning of pain!
~ Akuma

Akuma is a playable character and major antagonist in the Street Fighter series. He is known as "The Supreme Master of the Fist". He first appeared as a secret character in Street Fighter II Turbo.

Background

Akuma, originally named Gouki, and his brother Gouken were students of a martial arts master named Goutetsu. Goutetsu taught a nameless life-threatening martial art, which incorporates elements of Karate, Judo, and Kempo. He also taught the Shun Goku Satsu (literally Instant Hell Murder), a lethal technique which, although incredibly powerful, puts the user in considerable danger.

As the brothers progressed under Goutetsu's tutelage, a dispute arose on the true nature of their fighting style and the path to master it. Gouken, unable to accept the violent nature and the Satsui no Hado of his fighting style, left Goutetsu to begin his own dojo, which Goutetsu did not oppose. Akuma continued Goutetsu's teachings, and vowed to use their fighting style as it was intended.

In order to learn Shun Goku Satsu, Akuma embraced the principle of Satsui no Hado, and was forced to give up any compassion he held towards other human beings. In addition, Akuma realized his limits as a martial artist could be expanded, and left Goutetsu's guidance of enlightenment to train alone to gain more power. However, due to embracing the Satsui no Hado to its fullest extent, he developed a lust to fight to the death, unlike Goutetsu, who had been able to use the Satsui no Hado without giving in to its dark side.

Powers & Abilities

  • Master Martial Artist: Akuma is a master of Goutetsu's fighting style, which was designed as a way to murder the opponent. The martial art contains aspects of Karate, Kenpo, and Judo. Akuma is good enough at this style of martial arts that he was able to defeat Gouken, another master martial artist.
  • Satsui no Hado: Translated as "Surge of Murderous Intent", the Satsui no Hado is a form of dark ki rooted in the darkest forms of human instinct. The Satsui no Hado can only be tapped into if the user is willing to commit murder to fight a battle. Akuma has fully given himself to the Satsui no Hado, increasing his power greatly and changing his appearance to resemble a demon, though he usually holds it back unless he fights a worthy opponent. 
  • Dark Energy Projection: Since Akuma has fully given himself to the Satsui no Hado, Akuma can use it to manipulate his own ki in the form of dark energy. He can manipulate his ki into the form of projectiles, channel it to enhance physical strikes, create balls of fire, or release powerful shockwaves.
  • Moveset:
    • Gohadoken ("Great Surge Fist"): Akuma fires a sphere of energy infused with the Satsui No Hado. The EX version is faster, stronger and goes farther.
      • Zanku Hadoken ("Slashing Air Surge Fist"): Akuma jumps and thrusts his hands, firing an airborne Hadoken from a single hand. With the EX version Akuma can fire either two Zanku Hadoken or a single, but stronger and faster one.
    • Sekia Goshoha ("Red Crow Great Char Blast"): Akuma fires a a Gohadoken imbued with fire. The EX version is stronger.
    • Goshoryuken ("Great Rising Dragon Fist"): Akuma performs a powerful jumping uppercut. With the EX version Akuma delivers two Goshoryuken.
    • Tatsumaki Zankukyaku ("Tornado Slashing Air Leg"): Akuma jumps and performs several spinning kicks while travelling forward. One of its variants features the opponent being brought up into the air and then slammed down by the final kick. It can also be performed while already in the air, hitting the opponent while descending. With the EX version Akuma performs a stationary spinning kick, which hits multiple times and deals more damage than normal.
    • Messatsu Gohado: Akuma fires far more powerful version of the Gohado.
    • Tenma Gozanku: Akuma fires a much stronger version of the Zanku Hadoken.
    • Messatsu Goshoryu: Akuma performs two or three Goshoryuken which are stronger than normal.
    • Messatsu Gorasen: Akuma performs a more powerful version of the Tatsumaki Zankukyaku and rises vertically. He then finishes with a final swift spin kick to end the attack.
    • Kongou Kokuretsuzan ("Vajra Province Rending Slash"): Akuma puts his hand up and charges it with energy, violently slamming his fist on the ground; the resulting explosion of pure energy first takes the form of a lightning bolt, and then emanates outwards in a shock wave of energy that rises from the ground as a geyser formation.
    • Ashura Senku ("Asura Flashing Air"): Akuma widens his stance, glows red, then lifts one knee and "glides" along the ground to another location with his eyes aglow. He cannot be hit while gliding.
    • Demon Armageddon: Akuma turns away from the opponent before delivering a high roundhouse kick that sends them several feet into the air, zooming after them with an extremely powerful Tatsumaki Zankukyaku that envelops him in a whirlwind. As he hits his opponent, a giant red kanji of "heaven" (天, ten) appears in the background. Akuma then flies through them with the Tatsumaki Zankukyaku, shattering the kanji and sending the opponent tumbling to the ground.
    • Sekia Kuretsuha ("Red Crow Air Rending Blast"): Akuma channels an incredible amount of ki into his palm and drives it into the ground, striking the opponent with an exploding pillar of flaming energy.
    • Hyakkishu ("Hundred Ogre Assault"): Akuma leaps forward and spins on himself high into the air. The EX version allows Akuma to hit the opponent with the jump intself, bring them with him before delivering the final attack. The move can finish in different ways:
      • Hyakki Gozan ("Hundred Ogre Great/Strong Slash"): The default ending of the Hyakkishu, a sliding kick that trips the opponent.
      • Hyakki Gosho ("Hundred Ogre Great Pierce"): Akuma aims a flying 'smash' palm strike at the opponent's head, knocking them down.
      • Hyakki Gojin ("Hundred Ogre Great/Strong Blade"): Akuma alters his momentum and performs a downward kick at a generally steep angle.
      • Hyakki Gosai ("Hundred Ogre Great/Strong Smash"): A flying grab which features several variations. Akuma grabs the opponent's shoulders and flips them over, slamming them back-first on the ground. Akuma can perform an alternative version of the same, with which he flips the opponent over, stomps the ground and sends a shockwave towards the falling opponent. Akuma can also grab the opponent, flip again and slam their back on the ground or their head on his knee.
      • Hyakki Gotsui ("Hundred Ogre Great/Strong Crash"): Akuma grabs the opponent and rises into the air, spinning a few times, then violently drive the opponent's back on the ground.
      • Hyakki Goho ("Hundred Ogre Great Cannon"): Akuma performs an EX Zanku Hadoken after the front flip.
      • Hyakki Gorasen ("Hundred Ogre Great Cannon"): Akuma performs a midair EX Tastumaki Zankukyaku after hitting the opponent with the spinning jump.
      • Hyakki Gosen ("Hundred Ogre Great Tip"): Akuma enters a horizontal position and falls on the opponent, hitting them with his legs.
    • Zenpou Tenshin ("Forward Turnover"): An evasive move performed by rolling forward, useful to dodge attacks and go behind the opponent.
    • Kimonkai: Akuma attack withs a Goshoryuken. If it connects, the opponent will be lifted from the ground while Akuma cancels the first hit into a punch to the ground, causing his red aura to surge and strike the target.
    • Shura Rengoku ("Shura/Carnage Purgatory"): Akuma performs the Ashura Senku, and if he touches the opponent, he strikes them with a gut punch, then follows up with another punch, this time infused with the Satsui no Hado.
    • Goshoha: Akuma grabs his opponent and delivers a palm strike to his opponent's midsection, knocking them on their back.
    • Shuretzuzan: Akuma grabs the opponents, switches side and strikes them with a kick in the face.
    • Syuretto: Akuma grabs the opponent, pulls them towards him and strikes their back with a chop.
    • Seoi Nage: Akuma grabs his opponent and pulls them over his shoulder, causing them to land on their back.
    • Tomoe Nage: AKuma grabs his opponent and falls in backwards roll, planting a foot on them and applying pressure, causing them to flip back and crash on the ground.
    • Zugaihasatsu ("Cranium Crush Killer"): Akuma delivers an open palm chop to the opponent's head.
    • Tenmakujinkyaku ("Sky Demon Air Blade Leg"): Akuma jumps, landing in a diagonal-fall with a strong kick.
    • Kikokurenzan: Akuma delivers a high roundhouse kick. He then spins toward his opponent and finishes with a spinning heel kick.
    • Kongoken: Akuma delivers a strong punch. Once his attack connects, Akuma pivots toward his opponent and finishes the combo by hammering his other fist on top of them.
    • Sekiseiken: Akuma leaps into the air and performs a huge chop to the ground on the descent.
    • Tenha: Akuma performs an upward palm strike that hits almost vertically above him.
    • Kikoku Rentotsu: Akuma delivers a palm strike with his left hand, followed by another one with his other hand, knocking the opponent down.
    • Focus Attack: A heavy move that grants an augmented defense to the user during the execution and, if it lands, makes the opponent crumple.
    • Gosenkyaku: After blocking an attack, Akuma jumps and delivers a spinning kick toward his opponent.
    • Rasen Shuto Uchi ("Spiral Knifehand Strike"): Akuma quickly dashes backwards to dodge an incoming attack and replies with a powerful chop that strikes the opponent before they are able to react, knocking them down
    • Rakan: Akuma strikes a defensive stance. While in this stance, he can block and nullify a single incoming attack.
      • Rakan Gosho ("Arhat Great Palm"): A palm strike delivered immediately after the Rakan.
      • Rakan Gokyaku ("Arhat Great Leg"): An upward kick delivered immediately after the Rakan.
    • Kiai: Akuma stomps on the ground and widens his stance as red energy surges from his body. This aura nautralizes projectiles, builds up Akuma's energy and can even damage a close opponent, which will be sent into the air. Akuma can maintain this aura from an extended period of time and fire an enhanced version of the Sekia Goshoha.
    • Dohatsu Shoten ("Towering Rage"): Akuma envelops his body with ki as he powers up, enhancing his special moves (Specifically, Gohadoken, Zanku Hadoken and Goshoryuken).
    • Shiretsu Hasshi: Akuma enhances his special attacks, allowing him to chain his special move together into stronger versions.
    • Shun Goku Satsu (Flash Prison Murder)/Raging Demon: Akuma glides towards the opponent and grabs them. Before anything else can be seen, the screen blacks out as the character is relentlessly beaten. The attack is a series of progressively faster teleport punches around the opponent's body until it progressively goes fully blank screens again. The punches are shown to be targeting vital weak spots located throughout the body, solidifying that the technique utterly destroys the opponent's body. This move usually defeats the opponent instantly or kills them, the basis of the attack is said to be linked to karmic forces, channeling an infernal punishment in which the weight of sins and evil the victim has committed casts a painful and supernatural death sentence upon them.

Alternate Forms

Shin Akuma

His personality remains more or less the same as the original. Essentially, he is Akuma using the fullest extent of his power. However, he is more competitive in battle and less merciful when he is fighting a strong warrior. He will only fight at his true potential when he has found an equal to do battle with. All of his attacks do more damage, and come out faster.

Oni

Due to his training and meditation, Akuma may have suppressed some of the darker aspects of the Satsui no Hado, allowing him better control his actions, but if something breaks his focus, it can trigger a reaction that forces him into his Oni form. As Oni, he finally becomes one with the Satsui no Hado, whose power has now managed to completely overtake him. It has been hinted by Rose, that this form is eventually who Akuma will be for the rest of his life. In this form all of his attacks are far stronger than even his Shin Akuma form, and his Raging Demon becomes invulnerable to harm.

Techniques

  • Gohadoken ("Great Surge Fist"): Oni gathers ki into his palms and then thrust the energy wave towards the opponent. Oni can charge to enhance the strength of the attack.
    • Gorai Hadoken: Oni fires an Hadoken imbued with electricity.
  • Zanku Hadosho ("Air Slash Surge Palm"): Oni fires a small burst of ki from his palm, propelling him in the opposite direction from it.
  • Goshoryuken ("Great Rising Dragon Fist"): Oni strikes the opponent in the midsection, and then performs a high-damage jumping uppercut.
  • Tatsumaki Zankukyaku ("Tornado Slashing Air Leg"): Oni hits the opponent with multi-hitting spinning kick.
  • Sekisei Jiraiken ("Red Star Thunderbolt Fist"): Oni jumps vertically into the air and slams down into the ground with his fist.
  • Rakan Dantojin ("Arhat Severing Pagoda Blade"): Oni slides forward along the ground, then swipes his palm horizontally in a slashing motion once before spinning around to follow up with a final swipe.
  • Ragou Souha: Oni grabs and lifts the opponent, hiting them with a chop in the midsection. Oni finishes with a palm strike that sends the opponent across the stage.
  • Shuretto: Oni grabs the opponent, pulls them towards him and strikes their back with a chop, slamming them on the ground.
  • Gankauchi: Oni delivers a punch imbued with ki to the opponent's midsection.
  • Mizo Ochi: Oni hits the opponent in the stomach with a body blow punch imbued with ki.
  • Target Combo: Oni hits the opponent with a palm strike and follows up with a punch.
  • Second Target Combo: Oni hits the opponent with a punch and then with a powerful palm strike imbued with ki.
  • Focus Attack: A heavy move that grants an augmented defense to the user during the execution and, if it lands, makes the opponent crumple.
  • Meido Gohado ("Dark Painful Great Surge"): Oni unleashes a very powerful Gohadoken which can be fired in multiple directions. Oni forces his opponent back with the first projectile as he prepares a second blast. As the projectile lands, the force of the blow causes its energy to surge through them, shaping itself into Oni's kanji character.
  • Tenchi Sokaigen ("Heaven and Earth Twin Crushing Raise"): Oni performs a powerful Sekisei Jiraiken that causes a spike of energy which launches the opponent up into the air. Oni then follows them up with a deadly Goshoryuken to the opponent's exposed back.
  • Shun Goku Satsu ("Flash Hell Murder"): Oni glides towards the opponent and grabs them. Before anything else can be seen, the screen blacks out as the character is relentlessly beaten. The attack is a series of progressively faster teleport punches around the opponent's body until it progressively goes fully blank screens again. The punches are shown to be targeting vital weak spots located throughout the body, solidifying that the technique utterly destroys the opponent's body. This move usually defeats the opponent instantly or kills them, the basis of the attack is said to be linked to karmic forces, channeling an infernal punishment in which the weight of sins and evil the victim has committed casts a painful and supernatural death sentence upon them.

Cyber Akuma (non-canon)

Akuma becomes mechanically enhanced by Apocalypse; the enhancements include a mechanical right arm (dubbed Booster Rocket), metal wings, and four extra arms that are only seen in one of his win poses. As such, his personality is vastly different from that of Akuma's, being more servile (as reflected in his win quotes.) however, as a fighter, Cyber Akuma fills the same role as Shin Akuma.

Cosmic Akuma (non-canon)

By becoming one of Galactus's heralds Akuma has access to the Power Cosmic. This allows him inter-galactic space flight in order to search out planets for consumption by Galactus. He does not need to breathe, eat or rest and has the very super powers that put the Silver Surfer on the same level with some of Marvel's Universe's most powerful beings.

Feats

Strength

  • Shattered an island with one punch.
  • Split Ayers Rock (50 Kilotons of TNT)
  • Created a huge, forest destroying energy beam which reached into the sky and pushed out a large wave of debris (18.325 gigatons-241 teratons of TNT)
  • Totaled a whole submarine
  • Kicked the head off of a giant rock demon
  • Punched through Ryu's chest
  • Stronger than Ryu, whose Satsui no Hado could nuke Bangkok (1,285 Gigatons) and whose Hadoken destroyed a chunk of a skyscraper.
  • Superior to E. Honda, who destroyed a large meteor (1.12-11.77 Gigatons of TNT)
  • Comparable to Oro, who caused a volcanic eruption
  • Possibly comparable to Gill, who destroyed multiple apocalyptic meteors in UDON and split an entire ocean (21.32 gigatons of TNT)
  • Upscales from Mike Haggar’s piledriver, which created an explosion visible from the curvature of the Earth (353.7 teratons of TNT)
  • Out-muscled Final Bison.
  • Shatters boulders and cliff sides with with his punches.
  • Cleaved a cruise liner in half.
  • In UDON, destabilized the foundation of a building  
  • In UDON, could tear off Jedah’s arm
  • Destroyed a massive meteor in Capcom Fighting Evolution (11.36 exatons of TNT)
  • Can casually cause earthquakes and shockwaves during fights even when holding back.
  • Is considered by Word of God to be the strongest Street Fighter character.
  • Blew off an entire mountain top (Shin Akuma)
  • Split the ocean (as Shin Akuma)
  • Erupted a volcano (24.9 Gigatons of TNT) (Oni)
  • Destroys trees and birds with his mere presence. (Oni)
  • (Non-canon) In Street Fighter II, after beating story mode, Akuma is shown brutally beating and possibly killing every playable character in the Street Fighter II series.
  • (Non-Canon) Casually sliced the moon in half.

Speed

  • Can keep up with the bullet-timing Ryu.
  • Dodged Bison's Scissor Kick the instant before it hit him.
  • Dodged blows from Gen.
  • Kept up with both Ryu and Ken at the same time.
  • Blitzed Ryu and Ken simultaneously
  • Escaped an erupting volcano.
  • Once launched a ki blast that exited the Earth's atmosphere, into space in 6 seconds.
  • Clashed with Gen so fast the fight was a blur
  • Jumped from the bottom of the ocean to the surface
  • Struck down M. Bison faster than he could react and defeated him in a flash.
  • Dodged a combined attack from Ryu and Ken faster than eyesight
  • Phased past Ken’s Shoryuken just before it would have landed
  • In UDON, blocked and countered hits from Felicia and Jon Talbain
  • As Oni, teleported out of Evil Ryu’s attack before it could land
  • Far above Guile, who can break the sound barrier with his sonic boom.
  • Should be faster than Karin whose “Ruler’s Staying Hand” technique can attack enemies up to twelve-thousand kilometers away
  • Should be faster than Dee Jay, who can punch several times within an extremely small timeframe
  • Faster than the Final Fight cast, who scale to Haggar’s lightspeed charge and piledrive through the earth at FTL speeds
  • Could scale above Cracker Jack, who can bat people across the solar system.

Durability

Skill

  • A master of the Ansatsuken fighting style.
  • Defeated his brother Gouken and killed his master Goutetsu.
  • As a child, killed a bear.
  • He's resistant to extreme heat.
  • Defeated Seth, a genetically-created super warrior.
  • (Possibly Canon) Killed Gill.
  • Akuma takes on Felicia & Jon Talbain from Darkstalkers.
  • Has defeated Ryu with ease several times
  • Killed Gen
  • Defeated Necalli
  • Matched Oro in combat.
  • Struck down Gill
  • Manhandled M. Bison
  • Seth noted him as “the greatest store of fighting techniques” he’s encountered
  • Tore through the demons of the Makai singlehandedly
  • Defeated Ken and Kage.
  • Was capable of fighting evenly with Evil Ryu (Oni)
  • In UDON, defeated Jedah with the help of various Street Fighter and Darkstalkers heroes

Weaknesses

  • Characters who can survive without their soul or can escape soul-destroying attacks (such as Gouken and M. Bison) deem the raging demon practically worthless.
  • Tends to hold back, unless he deems his opponent worthy of fighting him at full strength.
  • His moral code prevents him from killing the sick, or those he finds unworthy of it.

Fun Facts

  • Akuma first came to being within the 1990s era. In his case being 1994 when Super Street Fighter 2 Turbo first came out for the arcades.
  • Akuma is proven to have a number of similarities to Noob Saibot from Mortal Kombat albeit for different reasons with both of them serving as the Incarnations of Evil itself within fighting genre video gaming.

Gallery

References

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